That doesn't make it plagiarism, or anything even close. ![]() It doesn't steal the source code, it doesn't steal the world or the characters, and until the game comes out, nobody even knows if or how it builds upon the general mechanics. Moreover, Cuphead didn't invent rubber hose animation, which was popularized by classic Disney cartoons of the 1930s. It didn't invent run-and-gun gameplay or boss-centric shoot-em-ups, either, which can be respectively attributed to '80s arcade franchises like Contra and Mega Man for NES. The real genius of Cuphead was combining these elements in such a neat, well-designed package. But Cuphead does not hold a monopoly on this style or concept, all of which are also derivative of other artistic things that came before it. To be clear, if anyone doesn't want to play Enchanted Portals because it's so obviously based on Cuphead, that's totally within their rights. ![]() At the same time, it's very strange that anybody is so angry about it. The developers never pretended that it wasn't directly inspired by Cuphead. What exactly makes this one worthy of so much hatred? Drawing upon and even reskinning previous games isn't exactly new within the video game world. Sure, the new game might be banking on love and recognition of something already popular and established, but this is incredibly common within literally every artform in existence. ![]() That's why popular things are called "trendsetters": ecause they start trends. God of War spawned countless "beefy dude hacking things up" clones. PUBG inspired a whole slew of battle royale games. Cuphead will almost certainly do the same.
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